![]() while writing this, a commit was submitted by another developer right before I got to commit, so had to pretty much repeat steps. Then right-click on the conflicted file(s), and under Resolve Conflicts select the Mark Resolved option:įinally!!! We are now able to commit our file(s), also checkmark the Push changes immediately to origin option before clicking the Commit button: Then back to Sourcetree, click on the Commit button at top: ![]() IF you have any Merge Conflict(s) right now, go to your preferred text-editor, like Visual Studio Code, and in the affected files select the Accept Incoming Change link, then save: Now your changes can be reapplied by opening your STASHES seen at bottom of Sourcetree left column, use the arrow to expand your stashes, then right-click to choose Apply Stash 'Descriptive-name-of-your-changes', and after select OK button in dialog popup that appears: ![]() once Sourcetree is done stashing your altered file(s), repeat actions in STEP 2 (previous step above), and then your local files will have latest changes. then click on the Stash button at the top, a dialog popup will appear and you will need to write a Descriptive-name-of-your-changes, then click the OK button: Otherwise if you discover any merge conflicts at this point, like I did with my Web.config file: then a dialog popup will appear, and click the OK button at bottom-right:Īfter pulling latest, if you do not get any errors, skip to STEP 4 (next step below). You can find this in, Sourcetree -> Tools -> Options -> Git. In switching to System, just click the System button under Git Version. Once all the loading spinners disappear and Sourcetree is done loading the previous commit, at the top-left of window, click on Pull button. To update, just click the Update Embedded button under Git Version. Right-click on the commit right before yours to undo your locally committed changes and select Reset current branch to this commit like so: This solution might not be ideal, however this is what got things going again for me without worrying that I may lose my changes or compromise more recent updates from other developers. Most of the time I prefer sticking with Sourcetree's GUI (Graphical User Interface). even though other developers didn't alter same files as me, I cannot pull latest as same error is presented. The commit successfully executed, however not the push, but instead gives the same mentioned error but I made the huge mistake of forgetting to hit the Fetch button to see if I have latest, which I did not. So I went to commit & push my changes at same time, seen at bottom of the Commit dialog popup: Remote: error: File Intermediate/Build/Mac/ToonTanksEditor/Development/Engine/.gch is 169.49 MB this exceeds GitHub's file size limit of 100.In my case for exact same error, I was not the only developer. Total 859 (delta 260), reused 0 (delta 0) Remote: error: Trace: 1fd1db6f0014af33905384f6a4dda75cĮrror: failed to push some refs to ToonTanks ToonTanks % git push -u Toon_Tank master -fĬompressing objects: 100% (818/818), done. Same ToonTanks % git push -u Toon_Tank master -f Also please MAKE A BACKUP of your repo before using BFG Repo Cleaner. Be sure to commit and push that file up to GitHub before pushing the rest of your files. Make a note of what files were removed from git and then use Instead of forcing the file up onto the server or simply bypassing. If you use that gitignore and then do git rm -r -cached. If you were to add this gitignore to your repo that wouldn’t remove them from previous commits. # Compiled source files for the engine to use # Configuration files generated by the Editor ![]() # These project files can be generated by the engine The file it’s talking about remote: error: File Intermediate/Build/Mac/ToonTanksEditor/Development/Engine/.gch ! master -> master (pre-receive hook declined)Įrror: failed to push some refs to ToonTanks % Remote: error: File Intermediate/Build/Mac/ToonTanksEditor/Development/Engine/.gch is 169.49 MB this exceeds GitHub's file size limit of 100.00 MB You may want to try Git Large File Storage. ![]() Remote: error: GH001: Large files detected. Remote: warning: File Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset is 69.01 MB this is larger than GitHub's recommended maximum file size of 50.00 MB Total 819 (delta 238), reused 0 (delta 0) 'git - ToonTanks % git push -u Toon_Tank master -fĬompressing objects: 100% (781/781), done. Users/zkc08/gd/unreal ToonTanks % git log Toon_Tank Use '-' to separate paths from revisions, like this: Fatal: ambiguous argument 'Toon_Tank': unknown revision or path not in the working tree. ![]()
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